'Sparky writing, clever plotting and biting wit [spin] an excellent tale' GUARDIAN, BOOKS OF THE YEAR
The acceleration of Earth's spin begins gradually. At first, days are just a few seconds shorter than normal. Awareness of the mysterious phenomenon hasn't reached Tanner, a young man who flees his Alaskan hometown to work at CWC, a corporation which runs a network of massive aircraft that orbit the Earth, allowing people to visit Paris for an evening or order sushi from Japan. But a wave of social unrest presents challenges for CWC.
That unrest sweeps up Winnie. A high school outcast, she falls in with a group of teen activists who blame the company for the planet's acceleration. As days on Earth quicken to twenty-three hours, then twenty, the sun rising and setting ever faster, causing violent storms and political meltdowns, Tanner and Winnie's stories spiral closer together.
Three-hour days. Two-hour days . . .
A propulsive exploration of capitalism, technology, and our place within a system that dwarfs us, Circular Motion is one of the most ingenious debut novels of our time.
“Encompasses everything that is brilliant about [Pratchett’s] writing: terrific characterization and plotting, a completely believable world. . . . Fresh, sharp, and incredibly funny.”—The Telegraph
Magic, mayhem, and a marauding dragon meet for extraordinary fun in this brilliant Discworld novel from New York Times bestselling author Terry Pratchett, now available as a special limited Olive Edition from Harper Perennial.
Insurrection is in the air in the city of Ankh-Morpork. The Haves and Have-Nots are about to face off, again. It’s old news to Captain Sam Vimes of the city’s ramshackle Night Watch. But this time, something is different—the Have-Nots have found the key to a dormant, lethal weapon that even they can’t fully control, and they’re about to unleash a campaign of terror on the city.
Long believed extinct, a draco nobilis can now be seen patrolling the skies above Discworld's greatest city. Not only does this unwelcome visitor have a nasty habit of charbroiling everything in its path, but it’s also soon crowned King. Can Vimes, Captain Carrot, and the rest of the Ankh-Morpork City Watch restore order (before it's burned to a crisp)?
The full set of books in the 2026 Olive Editions series include:
From #1 Sunday Times bestselling author Chloe Gong comes the start of a daring new dystopian series following two young soldiers who must depend on unlikely allies in their fight for survival. This paperback edition features new exclusive bonus content!
THE FUTURE IS LOADING . . .
A cold war rages between two powerful nations: Medaluo and Atahua. Amid this conflict, Medan orphans in Atahua can either enrol at Nile Military Academy, or be condemned the enemy.
Recent graduate Eirale joined NileCorp's private forces readily. But when Atahua's most wanted anarchist frames her for treason, she is forced on the run with him. . . in Medaluo.
Academy cadet Lia aspires to join NileCorp's private forces. Despite being paired with her nemesis, she only needs to pass her final assignment: infiltrate Medaluo in virtual reality.
As Eirale and Lia race along their separate courses, the two start to suspect they are pieces in a larger conspiracy - and the closer they get to the truth, the closer their worlds come to a shattering collision.
'A high-voltage, whip-smart adventure' AVA REID
'A cyberpunk masterpiece' XIRAN JAY ZHAO
TROPES
Multiple POVs ️
Cyberpunk aesthetic
Found family ❤️
Rebellion
READERS LOVE COLDWIRE
'This book is really the definition of ESCAPE' ⭐⭐⭐⭐⭐
'It's captivating and well rounded' ⭐⭐⭐⭐⭐
'It was also a thought-provoking read' Shame on me for not reading Chloe Gong books earlier!' ⭐⭐⭐⭐⭐
'A wild ride filled with twists and turns you definitely do not want to miss' ⭐⭐⭐⭐⭐
'Chloe Gong YOU MASTERMIND?!?!' ⭐⭐⭐⭐⭐
EVERYBODY WANTS TO RULE THE WORLD . . .
'A high-voltage, whip-smart adventure' AVA REID
'A cyberpunk masterpiece' XIRAN JAY ZHAO
From Sunday Times and New York Times bestselling author Chloe Gong comes the start of a daring new dystopian series where humanity has moved to virtual reality to flee their deteriorating world, following two young soldiers who must depend on unlikely allies in their fight for survival.
The future is loading...
To escape rising seas and rampant epidemics, most of society lives "upcountry" in glistening virtual reality, while those who can't afford the subscription are forced to remain in crumbling "downcountry."
But upcountry isn't perfect. A cold war rages between two powerful nations, Medaluo and Atahua-and no one suffers for it more than the Medan orphans in Atahua. Their enrollment at Nile Military Academy is mandatory. Either serve as a soldier, or risk being labelled a spy.
READERS ARE READY
'Thank you mother for feeding us," we all chant in unison!'
'Whatever Chloe Gong writes, I read'
'I'm a simple girl, i see "YA cyberpunk" written by the Chloe Gong, I click want to read'
'MOTHER IS ABOUT TO EAT ONCE AGAIN'
'OH I'm SAT'
A gripping and page-turning thriller that explores themes of power, information, secrecy and war in the twentieth century. From the author of the three-volume historical epic 'The Baroque Cycle' and Seveneves.
In his legendary, sprawling masterpiece, Neal Stephenson hacks into the secret histories of nations and the private obsessions of men, decrypting with dazzling virtuosity the forces that shaped this century.
In 1942, Lawrence Pritchard Waterhouse - a mathematical genius and young Captain in the U.S. Navy - is assigned to Detachment 2702, an outfit so secret that only a handful of people know it exists. Some of those people have names like Churchill and Roosevelt.
Their mission is to keep the Nazis ignorant of the fact that Allied Intelligence has cracked the enemy's fabled Enigma code. Waterhouse is flung into a cryptographic chess match against his German counterpart - one where every move determines the fate of thousands.
In the present day, Waterhouse's crypto-hacker grandson, Randy, is attempting to create a "data haven" in Southeast Asia where encrypted data can be stored and exchanged free of repression and scrutiny. Joining forces with the tough-as-nails Amy, Randy attempts tosecretly salvage a sunken Nazi submarine that holds the key to keeping the dream of a data haven afloat.
But their scheme brings to light a massive conspiracy with its roots in Detachment 2702 - and an unbreakable Nazi code called Arethusa. There are two ways this could go: towards unimaginable riches and a future of personal and digital liberty - or towards a totalitarian nightmare...
Profound and prophetic, hypnotic and hyperactive, Cryptonomicon is a work of great art, thought and creative daring, the product of a ingenious imagination working with white-hot intensity.
The novels of Iain M. Banks have forever changed the face of modern science fiction. His Culture books combine breathtaking imagination with exceptional storytelling, and have secured his reputation as one of the most extraordinary and influential writers in the genre.
'Banks is a phenomenon' William Gibson
War rages across the galaxy. Billions have died, billions more are doomed. Moons, planets, the very stars themselves, face cold-blooded, brutal destruction. The Idirans fight for their Faith; the Culture for its moral right to exist. Principles are at stake. There can be no surrender.
Within this cosmic conflict, a crucial battle of wits is waged. Deep within a fabled labyrinth, on a Planet of the Dead forbidden to mortals, lies a fugitive Mind. Both the Culture and the Idirans desperately seek it. It is the fate of Horza, the Changer, and his motley crew of unpredictable mercenaries, human and machine, to actually find it - and with it their own destruction.
Praise for the Culture series
'Epic in scope, ambitious in its ideas and absorbing in its execution' Independent on Sunday
'Banks has created one of the most enduring and endearing visions of the future' Guardian
'Banks's sci-fi, at its best, is staggeringly inventive, beautifully written, dramatic and often very funny. His stories are packed with ideas, warships with minds very much of their own, alien races, charismatic drones and intergalactic politics' New Scientist
'Jam-packed with extraordinary invention' Scotsman
'Compulsive reading' Sunday Telegraph
The Culture series:
Consider Phlebas
The Player of Games
Use of Weapons
Excession
Inversions
Look to Windward
Matter
Surface Detail
The Hydrogen Sonata
The State of the Art
Other books by Iain M. Banks:
Against a Dark Background
Feersum Endjinn
The Algebraist
Also now available:
The Culture: The Drawings - an extraordinary collection of original illustrations faithfully reproduced from sketchbooks Banks kept in the 1970s and 80s, depicting the ships, habitats, geography, weapons and language of Banks' Culture series of novels in incredible detail.
The novels of Iain M. Banks have forever changed the face of modern science fiction. His Culture books combine breathtaking imagination with exceptional storytelling, and have secured his reputation as one of the most extraordinary and influential writers in the genre.
'Banks is a phenomenon' William Gibson
The Culture - a utopian human-machine symbiotic society - has thrown up many expert Game Players, and one of the greatest is Jernau Morat Gurgeh. He is Master of every board, computer and strategy - he is The Player of Games.
Bored with success, Gurgeh travels to the cruel and incredibly wealthy Empire of Azad to try their infamous game . . . a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh plays the game, and faces the challenge of his life - and very possibly his death.
Praise for the Culture series:
'Epic in scope, ambitious in its ideas and absorbing in its execution' Independent on Sunday
'Banks has created one of the most enduring and endearing visions of the future' Guardian
'Banks's sci-fi, at its best, is staggeringly inventive, beautifully written, dramatic and often very funny. His stories are packed with ideas, warships with minds very much of their own, alien races, charismatic drones and intergalactic politics' New Scientist
'Jam-packed with extraordinary invention' Scotsman
'Compulsive reading' Sunday Telegraph
The Culture series:
Consider Phlebas
The Player of Games
Use of Weapons
Excession
Inversions
Look to Windward
Matter
Surface Detail
The Hydrogen Sonata
The State of the Art
Other books by Iain M. Banks:
Against a Dark Background
Feersum Endjinn
The Algebraist
Also now available:
The Culture: The Drawings - an extraordinary collection of original illustrations faithfully reproduced from sketchbooks Banks kept in the 1970s and 80s, depicting the ships, habitats, geography, weapons and language of Banks' Culture series of novels in incredible detail.